Intent – St Agatha’s Design and Technology curriculum is a well-planned sequence of lessons that ensures progression of knowledge, understanding and skills. It inspires children through a broad range of practical experiences to create designs which solve problems in a variety of different contexts. Children are encouraged to identify problems, evaluate products and take risks in the design and making stages; they reflect on, evaluate and improve designs. Lessons are designed within a real-life context so that children can see the relevance of their learning. Children are inspired to develop a love of design and technology.
Implementation – Design and technology skills and understanding are embedded in the lessons. Lessons are adapted to allow for more individualised learning and build on prior knowledge and skills whilst introducing new skills, knowledge and challenge. Key vocabulary is taught in the lessons.
Impact – The impact of using a full range of resources will be seen across the school with an increase in the profile of Design and Technology. The lessons will be consistent and the progression of skills assured. Children will be inspired to become design and technology experts and teachers will feel confident in their skills in teaching design and technology.
|Design and Technology Whole School Overview|
|Nursery||See separate document|
|Reception||See separate document|
|Year 1||Structures – freestanding structures – Playgrounds||Food – prepare fruit and vegetables – Seaside Snacks||Mechanisms – sliders and levers – Moving Minibeasts|
|Year 2||Food – prepare fruit and vegetables – Pizzas||Mechanisms – wheels and axles – Fire Engines||Textiles – templates and joining – Monster Puppets|
|Year 3||Structures – shell structures – Photo Frames||Textiles – Pencil Cases||Food – healthy and varied diet – Seasonal Food|
|Year 4||Mechanical Systems – levers and linkages – Storybooks||Electrical systems – simple circuits and switches including programming and control – Torches||Food – healthy and varied diet; celebrating culture and seasonality – American Food|
|Year 5||Structures – Marble Run||Food – celebrating culture and seasonality - Bread||Computer Programming – Programming Pioneers|
|Year 6||Electrical Systems – more complex switches and circuits; Mechanisms - make a product that uses electrical and/or mechanical components – Fairground Ride||Textiles – Fashion and Textiles - Drawstring Bag|